I finished storyboarding. when I was storyboarding this time,
I tried my best to make every little detail of conversation and detail of behavior
lead to the ending of the story.
giving a clue, making reasons and base for next happening,
foreshadow and all, I wanted to make a film that
all the small parts of film contributes to the ultimate ending just like
gears in rolex watch. so that viewer can go like
that pointless conversations were not pointless at all at the end!!
or that stupid decision helped him positively at the end!!
so that's what I tried and it was fun to make things like that.
but!! the ending,,,the event for the girl,,,,,
I saw it already happened in some TV show. God, shit
I hated it!! I felt so bad that I lost it like that, I felt like the entire
story of the film had been collapsed long time ago and I did not notice until the end.
well, anyway it was a good practice, here is the ACT 1.
- dialogue is not written so it must be hard to understand things.
done by pencil on paper and B/W shadow with photoshop